It all works fine and unlike other games of this genre making a choice never slows down the game with weird pausing or stops. For example, you get choices of who to save and who to let die in certain situations, or whether you should kill or grant mercy. Gameplay-wise and we find Bloodshore employs the usual techniques of different choices deciding who survives, the direction the narrative goes, and of course, the unlocking of different endings. It’s seriously campy too, some lines will make you wince, but it’s done in such a committed way that I enjoyed myself throughout. The pace of the story through the action and editing is quick, fast and never gets boring and this means the story fails to drag. The part where two homeless guys take in the show are a particular highlight. Also, there are audience members who we keep flashing back to, watching and analysing what they are seeing. I liked the way the story flicked between the group on the island and across to the studio, as presenters would comment on the events of the game. The dialogue is cheesy at times and for as bad as it sounds, you’ll really hope some people manage to die quite quickly. The story is fun and like any FMV game, there are alternative scenes and endings to unlock as you move through. The whole thing is horrible to watch – but that is definitely the point the developers are trying to make. We the audience love it and watch the demonic presenter and online chat forums buzz with excitement as the contestants live stream to their followers. All this is being watched live, filmed by drones 24/7 and broadcast onto everyone’s viewing platform of choice. The game is played out via Battle Royale ideas, as the contestants are encouraged to kill each other off so they can eventually be the lone champion. A whole bunch of Z-list celebrities parachutes onto an Island in six different landing groups and then the games begin. The idea is that there is a popular TV show – Kill/Stream – which is like a cross between Celebrity Big Brother and the movie, Running Man. I’ve always loved playing these games though and fully admire what the developers are able to create with a limited budget and timescale.īloodshore’s whole premise is a lot more fun – and campy as hell. The last few games have been quite serious in their horror roots, and there have certainly been some hits and misses. Wales Interactive have produced a wealth of FMV video games over the last few years – from The Bunker through to the most recent, the lockdown-made game Night Book.
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